Night Hawk

Night Hawk from the original Vanguard

Description:
Name: Night Hawk
Player: Tim LaVoy

Val Char Base Cost
20 STR 10 10
26 DEX 10 48
15 CON 10 10
10 BODY 10 0
17 INT 10 7
11 EGO 10 2
15 PRE 10 5
16 COM 10 3
10/19 PD 4 6
10/19 ED 3 7
6 SPD 3.6 24
10 REC 7 6
40 END 30 5
30 STUN 28 2
11" RUN 6 0
2" SWIM 2 0
4" LEAP 4 0

STR Roll: 13- Run: 11"
DEX Roll: 14- Swim: 2"
CON Roll: 12- Leap: 4"
INT Roll: 12-
EGO Roll: 11-
PER Roll 12-






















Disadvantages Pts
Secret ID: (Very Common, Moderate) 15
Enraged: When Hurt (Common), go 11-, recover 11- 20
Enraged: In Combat (Very Common), go 11-, recover 11- 25
Overconfident: (Very Common, Strong) 20
Psychological Limitation: Vigulante (Common, Moderate) 10
Hunted: Viper 8- (Mo Pow, NCI, Capture) 20
Vulnerability: 2 x STUN Force Attacks (Uncommon) 10
Enraged: Someone Killed (Uncommon), go 11-, recover 14- 10
Dependent NPC: Peter Drake 11- (Normal) 15
Hunted: Red Hand 8- (Mo Pow, NCI, Limited Geographical Area, Harshly Punish) 15
<u>XP</u>
0
Base Points:200
Disads Total+160
Experience Spent+0
Total Cost=292
























































































Pts. Power/Skill/Perk/Talent END
5 Instant Change 14-: (5 Active Points) 0
3 Infrared Perception (Sight Group) (5 Active Points); Activation Roll 14- (-1/2) 0
11 Clinging (40 STR) (17 Active Points); Activation Roll 14- (-1/2) 0
10 Running +5" (11" total) 1
27 Armor (9 PD/9 ED) 0
12 Gliding 12" 0
30 Killing Attack – Ranged 2d6, 16 Charges (0), Armor Piercing (1/2) (45 Active Points); Activation Roll 14- (-1/2) 16
6 +2 with Martial Maneuvers
4 Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 8d6 Strike
4 Martial Dodge: 1/2 Phase, — OCV, +5 DCV, Dodge, Affects All Attacks, Abort
4 Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
3 Martial Throw: 1/2 Phase, +0 OCV, +1 DCV, 6d6 +v/5, Target Falls
8 +2 HTH Damage Class(es)
3 Stealth 14-
3 Acrobatics 14-
3 Security Systems 12-
3 KS 12-
3 Disguise 12-
3 Pilot – Single Engine 14-
2 KS 11-
2 KS 11-
3 Streetwise 12-
5 KS 14-

104:Powers Cost
53+Skills Cost
135+Characteristics Cost
292=Total Cost

Base OCV: 9 Base DCV: 9
Adjustment+ Adjustment+
Final OCV: Final DCV:
Levels:+2 with Martial Maneuvers





















Combat Maneuvers
Name Phase OCV DCV Effect
Block 1/2 +0 +0 Block, Abort
Brace 0 +2 1/2 +2 vs. Range Mod.
Disarm 1/2 -2 +0 Can disarm
Dodge 1/2 —- +3 Abort, vs. all attacks
Grab 1/2 -1 -2 Grab two limbs
Grab By 1/2 -3 -4 Move and Grab
Haymaker 1/2* +0 -5 +4DC to attack
Move By 1/2 -2 -2 STR/2 + v/5
Move Through 1/2 -v/5 -3 STR + v/3
Set 1 +1 +0 Ranged attacks only
Strike 1/2 +0 +0 STR or weapon
Martial Strike 1/2 0 2 8d6 Strike
Martial Dodge 1/2 +5 Dodge, Affects All Attacks, Abort
Martial Block 1/2 2 2 Block, Abort
Martial Throw 1/2 0 1 6d6 +v/5, Target Falls

Range 0-4 5-8 9-16 17-32 33-64 65-128
RMod 0 -2 -4 -6 -8 -10

DEX:26 SPD:6 ECV:4
Phases: 2, 4, 6, 8, 10, 12
10/19 PD (0/9 rPD) 10/19 ED (0/9 rED) MD:0
END:40 STUN:30 BODY:10

Bio:

Night Hawk

Vanguard Polaris